
You can judge my quotation marks to mean people tend to take this game a bit too seriously sometimes.

or at minimum, plunder the heck out of a neighbor, boot an "offending" guildie, or remove a "disrespectful" friend. People have been known to go to war over such things. It can also get quite competitive and sometimes cause quite a bit of rage when someone "steals" a spot that has been "promised" to one or two players. It's up to you which method you prefer to get all of the FPs needed for every level up to 80, even when people start locking up those "sweet spot" rewards. Once it becomes profitable for 1st/2nd, you still have to fill 1/4 of the level by the usual means.

But there is no secret recipe other than the same work involved in doing the same for any GB. The benefit of the Arc itself is that its popularity tends to cause people to overpay for rewards, which benefits the owner, and they tend to be sought out, so they aren't usually difficult to work on leveling. You either level it yourself or you solicit donations via swap threads, direct swap agreements, or random chance. The way you get it up to where it starts to pay profitable rewards for 1st/2nd locked up from dead zero each level (~ level 30-74) is to do it the old-fashioned way.
